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May 2024 Test Drive Meme: The First of Many to Come
We will officially be opening our game June 1st at 12:01 AM EST.
Reserves will open on May 28th at 12:01 AM EST.
Applications will open on the 1st at 12:01 AM EST.
Applications will close on the 5th at 11:59 PM EST.
Please follow our Plurk
Our memes are open to current and prospective players alike.
All Test Drive memes are game canon and serve as a lead-up to the following month's event. The first prompt in each TDM will always coincide with the disastrous circumstances of Penumbra's collision.
This disaster will leave unique supplies or conditions for the following month until the reset in time occurs and a new collision invokes new circumstances.
Most characters upon initial arrival may suffer mild amnesia, fatigue, and diminished powers. Memories, energy, and powers will eventually return. Per player choice, this can be quickly or slowly.
You can use your TDM threads for writing samples on your application.
If you are applying for a new character, you can choose to keep your TDM threads canon to your character or not.
Even if our current players do not engage with the TDM, we strongly recommend they read each TDM to be aware of how Penumbra strikes Newcomb every month. We encourage characters to react to this via network or log posts in the community spaces.
Image Descriptions from left to right: First image is a red train pictured along raised tracks set against pine trees in sunlight, second image is a gif of a train explosion as people flee from the destruction, third image is of a dark sky with orange lightning.
Prompt
Once upon a time, Newcomb had its very own train station that was used by students and staff alike. Most students would arrive at campus via the train and supplies were often shipped in through the train. This very train station used to be located by Fitch End and was one of the first out-of-campus locations to be destroyed by Penumbra. This month, it seems as if the reset has brought the train back. For a moment, anyway. One may awaken from a deep slumber in one of the passenger cars, groggy and nearly jetlagged. You will be surrounded by other characters waking up, just as disoriented and confused as you are.
The train ride itself isn't so bad though. The scenery beyond the windows is filled with gorgeous sprawling woods, already tinged with the golds and reds of autumn. The smell of pine and old leather fills the train and you will find your backpack in a cubby just above your head or on the seat beside you.
There is no way to exit the train at this point, no matter how one might try. What is the point anyway? Just sit back and enjoy the ride. Something is soothing about a train ride, after all. You may even feel tempted to fall back asleep. Maybe things will make more sense when you wake up again.
You won't have peace for long. The train jolts violently as if being struck by something, and after, everything descends into chaos. Cars begin to slam together, some smashing upward, shattering glass and doors, crushing seats. Explosions burst from the front of the train, and as it pivots onto campus, it scorches the ground.
Cars break apart, sliding into their destruction here and there against buildings or trees. It feels as though it happens both slowly and rapidly, defying time itself, the sound of a ticking clock somehow overwhelming the symphony of metal scraping against metal.
Oil from the train catches fire across campus grounds. While the buildings are fireproof and resilient, the rest of the campus is not and neither are some characters who may be wandering about perchance. As the disaster comes to a screeching halt, characters will have to help each other from the wreckage and help put out the fires.
The train will remain on campus for June. It can be broken apart for metal parts and explored for small, sentimental items or important weapons that belong to a character. The train will vanish in the blink of an eye as midnight hits on the 31st. The Penumbric siren alerts the campus of the reset and the incoming meteor and its potential new disaster.
You will have to brace yourself for what happens next.
Note on Penumbric Collision Prompts: Characters do not need to arrive in this prompt. You may opt-out entirely by having your character fall through the sky or wake up incredibly disoriented randomly on campus. Arrival to Newcomb should be somewhat physically and/or mentally draining or damaging. Even characters resistant to pain or injury will be temporarily vulnerable to the arrival.
Image Descriptions from left to right: First image is a shadowy humanoid with a black and gray smudge effect concealing the face, second image is a pair of hands covered in a black goopy substance, third image has several clear vials containing a smoky, goopy black substance.
Prompt
A curious boxcar can be discovered among the wreckage of the train. This boxcar was carefully sealed off and kept at freezing temperatures. Inside were metal crates filled with test tubes and Petri dishes containing a mysterious black goo. During the fall, the boxcar's front end was ripped away. Between the raging fires from the crash and the exposure to higher temperatures, the vials and petri dishes thawed. Vials and Petri dishes began to break apart as the mysterious goo essentially "woke up" from its cryogenic state and escaped from the glass containers.
This mysterious goo seeks out living organisms and will subtly attach itself to character bodies. This can be as subtle as a dime-sized speck of mysterious goo behind a character's ear or consume half a character's body. The goo's attachment is painless. It has a tarlike odor and causes a strange prickling sensation the longer it remains attached to a character.
After some time, the goo will naturally slide off a character. Alternatively, a character can apply freezing water or ice to the goo and this will essentially "kill" the goo and slough it off in broken chunks.
While the goo is attached to characters, it will cause uncontrollable, unusual behavior. On a less severe end, symptoms may include disorientation, difficulty walking, slurred speech, confusion, and clinginess even to strangers. On a more extreme end, the goo may cause characters to act in ways contradictory to who they typically are: they may be prone to fits of violence, hysteria, flirtation, cruelty, or even for some, abundant kindness and outgoing friendliness.
The goo will automatically make characters want to interact with other characters whether positively or negatively. It uses these interactions as a way to migrate from one host to the next.
Image Descriptions from left to right: First image has a playing card and two white dice, second image has a text bubble that reads, "I'm not a Soft Gay I'm an Anger Gay. I love dogs and burning things." Third image shows a field of grass and wildflowers with a free-standing picture frame with torn canvas, the torn spot revealing a city scape image.
Prompt.
Who isn't familiar with the bizarre urge to overshare to total strangers online? It would appear that the mysterious goo has an intimate understanding of this instinct and intends to capitalize on it.In other words, the mysterious goo's influence is not limited to in-person interactions. Even characters unfamiliar with technology will have the burning desire to get out their new phone and create a public post to all Fermii users containing two truths and a lie about themselves.
These can range from embarrassing and silly to serious and incriminating. Characters will continue to feel an itch to respond transparently to those who correctly guess which is which. Even the most sophisticated and chronic liars cannot resist the force of the mysterious goo's presence.
The urge to overshare will ebb away the more truth is exposed.
Ironically, this may be a minor blessing to those unfamiliar with smartphone technology. It would seem that the mysterious goo has managed to assimilate the knowledge of how smartphones work and helpfully pass it into the mind of its host. However, the price of exposure might not be worth the shortcut to knowledge.
no subject
Not reliably. But...
He couldn't see much about the book, and he didn't know if that was because of him, or a problem with Caleb. "It might be better for me to observe you trying to use it, if this is mostly a mnemonic."
"We have saints, who are granted their abilities by having space for a god to place some of their power. Shamans, who bond with the spirit of a great beast. And sorcerers, who find themselves with a demon. Shamans and sorcerers have to learn how to use their gifts, but no one is born with a gift for such things. Or can gain it just by study."
Pen didn't clarify which he was, of course, and he wondered what his new friend would make of it.
no subject
For a moment it looked like he was playing an elaborate Cat's Cradle game, and it almost appeared as if he would smoothly cast, except then the threads started to tangle up, the winding time of the sigils going backward and the pearl richochet'd hard and fast out of his fingertips and hurtling toward the bench.
Where it lodged with a crack right into the back of it.
"Arschloch!" The wizard muttered and then he turned to Pen with a rather helpless expression on his face. "That is a prime example of what could happen however I think the possibilities are endless." and then with a shrug. "Do you have any examples of how your spells have been misbehaving?"
no subject
"Let me try a basic exercise." He had grabbed a bit of twine, and held it up. "Typically I have had students practice cutting twine or thread. Safer than lighting candles, but a similar principle, magically speaking." He held his fingers in the middle of the length, pinching, and drawing on Des's chaos to push things downhill, towards greater disorder.
The power was slippery, and had to coax out. It slipped away, Pen mentally grabbed it back, and the piece of twine didn't so much cut as puff into fluff.
"That's a better outcome than some. It all stayed in the twine."
And a mental check with Desdemona told him that she was going to need him to keep trying, because the chaos would otherwise build up.
no subject
It was absolutely time hijinks.
He did pause to take a look at Pen's own ministrations, the twine was basic gear, not the magical threads that himself and Essek pulled via evocations, but still-- it appeared that it was a stress test of sorts. "It's safe to say that the magic is building up in new and unique ways, I actually shudder to think of how the magic will come out when it's unchained."
There may be some mitigation that needed alignment.
no subject
Sorry.
Pen stopped to mentally reassure Desdemona that this was not something she could control, since it was apparently happening to everyone. And if all else failed, he could start setting fires somewhere damp enough they wouldn't spread.
"But... that pearl is not something I've ever heard of anyone doing where I'm from. At best, sorcerers can seem to act quickly by our demons changing how we perceive time moving at."
no subject
Not a huge problem, as Caleb Widogast was not someone who would scoff at all about learning new things, the more knowledge gained-- the wider and more vast the world and all of it's mysteries became. So he stuffed the pearl back into his component pouch, mentally thanking the stars that it had not been expended, this pearl cost a pretty penny and he only had a limited amount of them (until he found a reliable way to obtain components).
"Unfortunately, I have little experience with Sorcerers; but a demon? In our world, a magic user that has access to the patronage of either demons, devils or a being of greater/higher power are called Warlocks. I understand though at this point, it's merely semantics."
He sounded apologetic, and in essence? He was. "Right now, we are all magic users with access to our powers augmented in varying shades."
no subject
Shamans pay blood for their abilities. Penric trying to duplicate it pays rather a bit more.
A mental poke reminded Pen. "Penric kin Jurald. Sorry, I got a bit carried away and didn't introduce myself first. I am capable of being sociable, I promise."
Caleb has clearly found a fellow scholar. Fitting at a university.
no subject
"You are fine, ja-- my name is Caleb Widogast, just a humble wizard that has found himself in a strange place at a rather unsettling time." and then he gestured around as if to illustrate the point-- then he offered his gloved hand in a shake. "I'm highly selective in sociability, I feel like my social skills go up when I am provided with copious amounts of books and ideas." there was a wry smile.
They were likely going to get along just fine.
no subject
Penric's facial expression and tone of voice shift, as Des adds (using Pen's voice), "but I still prefer talking to people than watching him read books all day."
Pen's facial expression reverts back seemlessly. "Master Widogast, meet Desdemona. She doesn't have a way to talk to others without borrowing my voice. The people around me get used to it. My children even picked it up quickly."
no subject
In fact, hew as drawing a few hypothesis within that quick-thinking mind of his.
"In your world, are demons more familiars then they are demons?"
That was just a standard question, and he had to really quickly hold up a hand as if to say that he meant no offense by it. "I am only speculating, I hope that did not cause consternation, I would not want to cause any offense to either you or your companion."
no subject
"Demons start as chaos elementals, which appear from the Bastard's Hell. They can't survive without a body, and they imprint, like clay in a mold, on the mind. Usually it's an animal first; Des's first body was a wild mare. But when the body dies, they jump to what mind is more complex. It usually means that once they can jump to a human, they do. I've met a few sorcerers who are their demon's first human riders. You start to see the demon become an actual person, very like the sorcerer.
"After a few lifetimes, demons tend to develop their own personalities, beyond just a copy of their prior riders. Des is her own person, but she can mimic some of her more recent riders if I need their experience in particular. It's also why she is a 'she' -- I'm the first man she's worked with. Typically the Temple tries to match sorcerer-candidates to sorcerers of the same sex."
And honestly, Penric is surprised that it doesn't go wrong more often than it actually does. The Bastard is the god of exceptions to rules, and those who do not fit.
no subject
"I have a familiar by the name of Frumpkin, he specifically takes the form of a cat but I am rather sure that is not his true form but the one I myself am more comfortable with. So that is what I meant by Familiars I suppose."
He rakes a few fingers through his bangs, "The lore for your world is very interesting though, it appears your magic deviates from mine just enough that it is unique though it would be interesting to see if we share any sort of tenants."
no subject
Penric wondered what they would be able to see if they got a look at Frumpkin. Des's Sight mostly was tuned to souls, but they did have some awareness of matter. Useful for things like medicine, where problems could be hidden.
"I would be interested in that. I also know how shamans operate, for comparison. I spent some years studying with them, after an interesting case. Saints... they operate by channeling their god. I went to seminary, but there is only so much one can learn without direct experience."
And while Penric has been in the presence of a god more times than most -- both in the company of saints, and when a god has a chance to deliver a message to an ordinary person (in as much the gods thought anyone was ordinary) -- it is still not something he can describe in words.
no subject
"So here is a theory.. and this may actually have sort of validity to it; but this world is attempting to stabilize itself from the many various forms of magic that it has had to adjust it's gravity toward, in fact it's likely..." he glanced upward, surveyed the campus they were on. "It's still attempting to find a center point with which to come back to.. a space where all magic can be contailed."
no subject
"And what would that mean for people like us?" Penric said. "Is it pushing towards a state where our abilities will work more like they do at home, or where they will stop working at all."
Pen knew which one he preferred; even if his own survival depended on Des being able to bleed off chaos in a controlled fashion, he'd spent half of his life as a sorcerer. He could live without it, but he didn't want to.
no subject
This happened to be one of Caleb's favorite points of debate; magical. A bit exciting too, dare he say that he was not sure exactly what would happen, like some grand experiment that had no clear hypothesis on outcome. "It may very well be either of the two that you mentioned, but I would not be surprised by a secret third option."
Caleb raised his hand, attempting to summon a flame, there was a spark and then nothing, another spark as he concentrated. The intent almost like attempting to fire off a lighter that was being particularly stubborn. "How each person's magic seems to be blocked and or limited, it seems to be highly specialized, there's something underneath the surface, it feels like it's trying to rewrite the bylaws of how magic should operate."
no subject
"Just as long as you don't burn your own hand practicing. We can get some candles. But... magic with similar effects, like starting fire might be a useful test. Especially as the process is difficult."
Pen didn't have to speak or gesture to do so, though he did as a habit.
no subject
"So library, and perhaps some minor supplies."
Caleb had not checked the backpack yet, he'd been much too busy being preoccupied with his magic to do so.
no subject
Penric did a mental check-in with Desdemona, on how she was faring.
Don't mind me. The sooner you figure this out, the sooner we go home. I can tolerate being bored while you talk to your new scholar friend.
The upside to Des not having a body was that she was always here. This was also the downside. One got used to it.
"Finding the dining hall would also be a good time to look for places for me to bleed off chaos. Hopefully in ways that turn out better than we currently are doing."
no subject
"I figure that there should be some sort of food and lodging located in those buildings, so perhaps it would be best to perform a bit of reconnaissance." In a day, his Keen Mind would be back and then he would not get lost so easily; right now however? It bore all of the results of being wiggled around in a glass bottle. "Best though to prioritize survival-- afterwards comes the shop talk."
no subject
"Unfortunately, the people in my life know me too well. Desdemona just appreciates having backup that she didn't have when I was single. Which will mean that you will be eating if you stick with me."
Look, Caleb also seems like the sort who both will cut his food budget to buy more books, and forget when meals are served without someone reminding him. Penric knows his own.
no subject
The less you slept, the less you were plagued by trauma-induced dreams.
"Oh? Do you have someone at home?" he inquired, politely-- he had a few crushes back in Exandria, quite a few people that would miss him if he were gone, but no one, and with good reason, he wasn't even sure he'd make it back from Aeor alive. "You are right though, I am woefully bad at keeping myself fed."
no subject
Oh, Pen is going to have to explain that. "A different set of beliefs, regarding the god who, among other things, oversees demons. Quadrenes believe the Bastard -- that's the god I mentioned -- is inherently evil himself, so they don't allow sorcerers."
Best not to go into how the religion typically handles sorcerers, especially when it comes to a child.
"Even if they did, an untrained sorcerer is a danger on a ship."
no subject
He knew his friends would be just fine though; without him.
no subject
I think we are reaching a good fin point, if you agree.
Yep!